CALL FOR PAPERS

Submission Link

The 25th International Conference on 3D Web Technology

Sponsored by ACM SIGGRAPH in co-operation with Web3D Consortium and Korea Computer Graphics Society 

Conference Website: http://web3d.siggraph.org and http://www.web3d.or.kr/

Important dates – Submission Link

Please note that all submission dates are tentative:
Paper and poster submission : August 3, 2020
Paper/poster acceptance : September 7, 2020
Tutorial and workshop submission : September 19, 2020
Demonstration submission : September 26, 2020
Industrial use cases submission : September 26, 2020
Standards session submission : September 19, 2020
Camera-ready paper/poster : September 21, 2020
Tutorial/workshop/demonstration/industrial use cases acceptance : October 12, 2020
HAnim competition submission : October 12, 2020


o For Web3D application developers: novel technologies, tools, middleware

  • VR/AR/MR/XR
  • 3D content creation and modelling, 3D content scanning/reconstruction/printing
  • Novel APIs, toolkits, and frameworks for 3D Web and associated application domains
  • AI on Web 3D
  • Human modeling on Web 3D
  • Cloud-based rendering and services for large-scale models, animations, and virtual worlds
  • Streaming, compression, and transmission of 3D content
  • Virtual humans, avatars, and complex reactive characters
  • Motion capture for composition and streaming of behaviors and expressions
  • HTML5 3D, WebGL, glTF, and other languages that support the 3D Web

o For domain experts: new platforms, standards, capabilities

  • Algorithms for shape modeling, compression, optimization, analysis, and processing
  • Novel APIs, toolkits, and frameworks for 3D Web and associated application domains
  • Semantic Web for 3D objects and scenes
  • X3D application examples

o For Web3D users

  • Multi-modal 3D interaction paradigms including spatial UI, gesture and voice
  • Visual analytics based on 3D Web technologies
  • Diffusion and adoption of 3D Web technologies, comparative studies, historical perspectives, WWW integration
  • Novel interactive 3D Web applications in all areas and sectors such as entertainment, education, training, cultural heritage, medicine, military, smart-manufacturing / industry 4.0, smart city, information and data visualization, science, geographic information systems (GIS), digital twin, digital globes, subsurface exploration and mining, integrated marine data management and visualization, building information modeling (BIM), and architecture.
  • Web3D/Mobile 3D applications and usability studies, navigation performance, immersion impact

The accepted papers and poster summaries will be published in the Web3D 2020 Conference Proceedings, available in the ACM Digital Library.

Submission Guidelines

Submission Link

All papers must be original and not simultaneously submitted to another journal or conference. The following paper categories are welcome:

o Full or short papers presenting original work in 3D Web research and applications may be submitted in long or short form (up to 9 or 4 pages, EXCLUSIVE of the page(s) devoted to bibliographic references and short appendices). Do include a full citation list. Submissions will be peer-reviewed. Accepted papers will be included in the ACM Digital Library.

o Instructions for Authors : https://www.siggraph.org/learn/instructions-authors/

o Posters present results of ongoing or recently completed work in 3D web research and application. The poster format offers the opportunity to interactively present and discuss interesting results to the Web3D community. Posters should be submitted in the form of abstracts (2 pages). Posters must be formatted using the document templates for conferences.

o Tutorials are an opportunity to present introductory and advanced applications of 3D Web technologies to students and to experienced practitioners. Tutorial subjects can include practices for authoring interactive 3D scenes and using 3D graphics in diverse application areas. Especially welcome are tutorials in the use of open-source software and Web applications which can be presented in hands-on sessions at the conference. Submission should include names, affiliations, contact information, title of the tutorial, and a short summary including: the topic of interest, subjects covered, learning objectives, intended audience, prerequisites, and level of difficulty.

o Workshops provide a forum for researchers and practitioners from both the Web and 3D multimedia communities to discuss and exchange positions on current and emergent 3D Web topics. Workshops may take the form of presentation sessions moderated by workshop organizers or open discussions of new knowledge on a specific topic of interest. Each session will last 90 minutes with presentations and discussions. Submission should include names, affiliations, and contact information, title of the workshop, and a short summary including: the topic of the emergent technology and its use cases and challenges.

o Demonstrations enable artists, content designers, and developers to share their innovative 3D work at the conference. Artwork and applications developed for various platforms, including the Web, desktop, mobile, and VR/AR systems, are welcome. Submission should include names, affiliations, and contact information, title of the demonstration, and a short summary including: technology and tools used, use case and market readiness.

o Industrial use cases enable practitioners to demonstrate how 3D Web technologies may be used in industrial applications. A special track during Web3D 2020 will be devoted to industrial use cases to share best practices, and requirements of using 3D in various application domains. Each presentation will last 20 minutes with 5-10 minutes for discussions. Submission should include names, affiliations, and contact information, title of the presentation, and a short summary including: Application domain and industry use case.

o Standards sessions provide a meeting for researchers and practitioners from both the Web and 3D multimedia communities to discuss and exchange standardization issues on current and emergent 3D Web topics. Submission should include names, affiliations, and contact information, title of the presentation, and a short summary including: 3D emergent Standardization topic and status.

o Competition (HAnim) is an annual competition dedicated to showing how HAnim and X3D graphics standards can be used for creating animated music videos. The competition is organized by the Korean Standards Association (KSA) and Web3D Consortium. For competitors, attendance at the conference is not mandatory but is encouraged. Competition Submission requirements.

o Accepted proposers of Tutorials, Workshops, Demonstrations and Industrial use cases will be asked to provide a biography paragraph for each presenter, a representative image, and publishable course notes suitable for use on the conference proceedings, web site and promotional materials.

Submission Link


Registration to the Web3D 2020 conference is required for each presenter.

Questions about the CFP, program and conference should be emailed to program2020@web3dconference.org

Additional information on the conference is available at: http://web3d.siggraph.org and http://www.web3d.or.kr