PAPERS presenting original work in 3D web research and application may be submitted in a long or short form (up to 9 or 4 pages, EXCLUSIVE of the page(s) devoted to bibliographic references and short appendices). Do include a full citation list. Submissions will be peer-reviewed.
POSTERS present results of ongoing or recently completed work in 3D web research and application. The poster format offers the opportunity to interactively present and discuss interesting results to the Web3D community. Posters should be submitted in the form of abstracts (2 pages), which after acceptance will be published in the conference proceedings. There will be an option to augment the poster electronically at the session.
TUTORIALS are an opportunity to present introductory and advanced applications of 3D web technologies to students and to experienced practitioners. Tutorial subjects can include practices for authoring interactive 3D scenes and in using 3D graphics in diverse application areas. Especially welcome are tutorials in the use of open-source software and web applications, which can be presented in hands-on sessions at the conference.
WORKSHOPS provide a forum for researchers and practitioners from both the web and 3D multimedia communities to discuss and exchange positions on current and emergent 3D web topics. Workshops may take the form of presentation sessions moderated by workshop organizers or open discussions of new knowledge on a specific topic of interest.
Virtual Avatar Modeling and Animation for Telepresense (Chair: Prof. Sung-Hee Lee, KAIST)
Date/Time : June 25, 2020 at 3-5 pm (Tentative)
Location : Hana Square, Korea University, Seoul, Korea
o Sung-Hee Lee, State of the art of avatar modeling and animation for telepresense
o Changgu Kang, Gyeongnam National University of Science and Technology, Multi-contact motion planning for humanoid characters
o Mikyoung Kim, Daegu University, Modeling soft body deformation of virtual characters
o Deokkyoung Jang, KAIST, Motion style transfer of human characters
STANDARDS SPECIAL SESSIONS provide a meeting for researchers and practitioners from both the web and 3D multimedia communities to discuss and exchange standardization issues on current and emergent 3D web topics.
DEMONSTRATIONS enable artists, content designers, and developers to share their innovative 3D works at the conference. Artworks and applications developed for various platforms, including the web, desktop, mobile and VR/AR systems, are welcome. Demonstrations should be submitted in the form of short descriptions (2 pages), which after acceptance may be published in the conference proceedings.
INDUSTRIAL USE CASES enable practitioners to demonstrate how 3D web technologies may be used in industrial applications. A special track during Web3D 2020 will be devoted to industrial use cases to share inspiration, best practice and requirements of using 3D in various application domains.
COMPETITION(H-ANIM) This annual competition is dedicated to showing how H-Anim and X3D graphics standards can be used for creating animated music videos. The competition is organized by the Korean Standards Association (KSA) and Web3D Consortium. For competitors, attendance at the conference is not mandatory, but is encouraged. Questions about the program and conference topics can be sent to program@web3d.org.
Standards Session
VR Cyber Sickness – Evaluation, Measurement, and Standard (Chair: Dr. Hyun Kyoon Lim, KRISS)
Date/Time: June 24, 2020 at 1-7 pm (Tentative)
Location: Hana Square, Korea University, Seoul, Korea
Speaker | Time | Theme | Affiliation |
Beomryol Lee | 13:00-13:45 | Cyber Sickness, Prediction and Evaluation | ETRI |
Dongil Seo | 13:50-14:35 | IEEE International Standard for Cyber Sickness | Deutsche Telekom Capital Partners |
Seokhee Oh | 14:40-15:25 | Cyber Sickness Measurement | Gacheon Univ. |
Taekwon Ahn | 15:30-16:15 | Smart Healthcare using VR | Daejeon Univ. |
Hyun Kyoon Lim | 16:20-17:05 | Standard Reference Material for VR Sickness Evaluation | KRISS |
※ The accepted papers and poster summaries will be published in the Web3D 2020 Conference Proceedings, available in the ACM Digital Library, and submitted for indexing in Thomson Reuters/ISI Web of Science, DBLP and Scopus.